The two main problems of the existing site were a non-intuitive workflow and confusing taxonomy. Over two coordinated, iterative research phases, I researched users, ran usability testing, and redesigned the new-hire onboarding experience.
Rackspace · 2018 · Design Leader · UX Designer · User Researcher
Redesigning ServiceNow's new-hire onboarding at Rackspace
Researching users, running usability testing, and redesigning the ServiceNow platform around the new-hire process — across two coordinated research phases.
ServiceNow is a platform-as-a-service (PaaS) provider of enterprise Service Management (SM) software. Onboarding new hires is one of its most frequently used functions — through ServiceNow, managers assign equipment, set permissions for new employees, and track the onboarding process.
Research Study I
The ServiceNow New Hire Process redesign and research efforts were conducted in iterative, coordinated phases. During the first phase, generative research was conducted to determine key user needs. Following data collection, alternative designs were produced. The second phase of research was dedicated to evaluating those designs.
Phase 1 goals
Document needs and pain points
Document ServiceNow users’ primary needs and key pain points, focusing on the new-hire onboarding process.
Recommend a redesign
Provide a set of recommendations for redesigning the onboarding elements of ServiceNow.
Prioritize future work
Provide insights into what other elements or processes addressed through ServiceNow could be improved in later redesign efforts, and how to prioritize those efforts.
Heuristic evaluation
Prior to user feedback sessions, a heuristic evaluation was completed. This enabled the researcher to better understand the ServiceNow product, evaluate it against standard usability heuristics, and identify potential pain points for users during testing. The major issues surfaced:
Major issues from heuristic evaluation
Heuristic evaluation screenshots
User feedback sessions I
Methods: “Think Aloud” protocol (semi-structured usability testing), plus post-session surveys including TAM (Technology Acceptance Model), SUS (System Usability Scale), and STR (Supporting Tasks Rating).
During the first study, generative research was conducted with Rackspace managers, varying by department/team as well as experience level.
Findings and prototypes
Top findings & design decisions
Top findings
Design decision
Four prototypes, narrowed to two
In total, we came up with four different prototypes. After we talked to a developer, we narrowed the prototypes from four to two. We finally picked version 1 and version 4, and revised them based on the developer’s feedback.
Research Study II
During the second study of the project, two design concepts were chosen for evaluation and feedback from managers.
Phase II goals
Evaluate the redesign
Evaluate one iteration of ServiceNow redesign concepts and prototypes.
Recommend next steps
Provide a set of recommendations for ongoing concept and prototype development.
User feedback sessions II
9 Rackspace managers participated in second usability feedback sessions, lasting approximately one hour each, with high-fidelity prototypes. Participants varied by department/team (e.g. different types of support groups, sales, investment) as well as experience level. After each session, on a scale of 1 to 100, participants rated each prototype based on how well they expected it to support them in the new-hire process.
Results: the rating for the prototype increased from 65 to 85. In terms of design preference, a slight majority (5 out of 9) preferred the single-page form; however, order effect may have been a contributing factor to participants’ preferences — 6 out of 9 participants preferred the second design they were presented with.
Top findings & design decisions II
Top findings
Design decision
Revised prototype
Other projects at Rackspace
In addition to the ServiceNow project, I also contributed to the development of the style guide to assist with the implementation of internal tools at Rackspace, and consulted with the company to build a high-fidelity prototype that created consistency between the customer website and the customer support website.